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Please use this identifier to cite or link to this item: http://acervodigital.unesp.br/handle/11449/73309
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dc.contributor.authorColedam, Diogo Henrique Constantino-
dc.contributor.authorPaludo, Ana Carolina-
dc.contributor.authorDe Oliveira, Arli Ramos-
dc.contributor.authorDos-Santos, Júlio Wilson-
dc.date.accessioned2014-05-27T11:26:29Z-
dc.date.accessioned2016-10-25T18:37:04Z-
dc.date.available2014-05-27T11:26:29Z-
dc.date.available2016-10-25T18:37:04Z-
dc.date.issued2012-05-01-
dc.identifierhttp://dx.doi.org/10.4100/jhse.2012.71.03-
dc.identifier.citationJournal of Human Sport and Exercise, v. 7, n. 1, p. 243-253, 2012.-
dc.identifier.issn1988-5202-
dc.identifier.urihttp://hdl.handle.net/11449/73309-
dc.identifier.urihttp://acervodigital.unesp.br/handle/11449/73309-
dc.description.abstractAlthough dynamic and stretching exercises have been widely investigated, there is little information about warm up performed by tag games. Thus, the purpose of the present study was to verify the acute effect of dynamic exercises compared to a tag game warm up on agility and vertical jump in children. 25 boys and 24 girls participated in this study and performed the agility and vertical jump tests after warm up based on dynamic exercises or as a tag game lasting 10 min each in two different days randomly. Dynamic exercises warm up consisted in a run lasting 2.5 min followed by 2 series of 8 dynamic exercises lasting 10 seconds each interspersed with 20s of light run to recovery. Tag game warm up was performed by a tag game with two variations lasting 5 min each. The first variation there was a single cather, which aimed to get the other participants by touching hands. In the second part of the game, the rules were the same except that the participant that was caught had to help the catcher forming a team of catchers. Warm up intensity was monitored by OMNI perceived exertion scale. ANOVA 2x2 for repeated measures (Warm up x Sex) demonstrated no significant differences between dynamic exercises and tag game for agility and vertical jump (P>0.05) for boys and girls. Perceived exertion was significantly higher in tag game compared to dynamic exercises on girls (P<0.05). Both warm up models showed similar acute effects on agility and vertical jump in children. © Faculty of Education. University of Alicante.en
dc.format.extent243-253-
dc.language.isoeng-
dc.sourceScopus-
dc.subjectMotor performance-
dc.subjectPhysical fitness-
dc.subjectPre activity-
dc.titleDynamic exercise versus tag game warm up: The acute effect on agility and vertical jump in childrenen
dc.typeoutro-
dc.contributor.institutionUniversidade Estadual de Londrina (UEL)-
dc.contributor.institutionUniversidade Estadual Paulista (UNESP)-
dc.description.affiliationDepartment of Sport Sciences Universidade Estadual de Londrina (UEL), Londrina, Paraná-
dc.description.affiliationDepartment of Physical Education Universidade Estadual Paulista (UNESP), Bauru, São Paulo-
dc.description.affiliationUnespDepartment of Physical Education Universidade Estadual Paulista (UNESP), Bauru, São Paulo-
dc.identifier.doi10.4100/jhse.2012.71.03-
dc.rights.accessRightsAcesso aberto-
dc.identifier.file2-s2.0-84860259013.pdf-
dc.relation.ispartofJournal of Human Sport and Exercise-
dc.identifier.scopus2-s2.0-84860259013-
dc.identifier.orcid0000-0002-5507-6809pt
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