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Please use this identifier to cite or link to this item: http://acervodigital.unesp.br/handle/11449/73812
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dc.contributor.authorGuimarães, Marcelo de Paiva-
dc.contributor.authorMartins, Valéria Farinazzo-
dc.contributor.authorBrega, José Remo Ferreira-
dc.date.accessioned2014-05-27T11:27:17Z-
dc.date.accessioned2016-10-25T18:40:01Z-
dc.date.available2014-05-27T11:27:17Z-
dc.date.available2016-10-25T18:40:01Z-
dc.date.issued2012-12-01-
dc.identifierhttp://dx.doi.org/10.1109/ICSMC.2012.6378249-
dc.identifier.citationConference Proceedings - IEEE International Conference on Systems, Man and Cybernetics, p. 2985-2990.-
dc.identifier.issn1062-922X-
dc.identifier.urihttp://hdl.handle.net/11449/73812-
dc.identifier.urihttp://acervodigital.unesp.br/handle/11449/73812-
dc.description.abstractGesture-based applications have particularities, since users interact in a natural way, much as they interact in the non-digital world. Hence, new requirements are needed on the software design process. This paper shows a software development process model for these applications, including requirement specification, design, implementation, and testing procedures. The steps and activities of the proposed model were tested through a game case study, which is a puzzle game. The puzzle is completed when all pieces of a painting are correctly positioned by the drag and drop action of users hand gesture. It also shows the results obtained of applying a heuristic evaluation on this game. © 2012 IEEE.en
dc.format.extent2985-2990-
dc.language.isoeng-
dc.sourceScopus-
dc.subjectGesture Interaction-
dc.subjectHuman Computer Interaction-
dc.subjectHuman Factors-
dc.subjectSoftware development-
dc.subjectDrag and drop-
dc.subjectGesture interaction-
dc.subjectGesture-based interface-
dc.subjectHand gesture-
dc.subjectHeuristic evaluation-
dc.subjectPuzzle games-
dc.subjectRequirement specification-
dc.subjectSoftware design process-
dc.subjectSoftware development process-
dc.subjectTesting procedure-
dc.subjectCybernetics-
dc.subjectHuman computer interaction-
dc.subjectHuman engineering-
dc.subjectUser interfaces-
dc.subjectSoftware engineering-
dc.titleA software development process model for gesture-based interfaceen
dc.typeoutro-
dc.contributor.institutionUniversidade Federal de São Paulo (UNIFESP)-
dc.contributor.institutionFaculdade de Computação e Informática-
dc.contributor.institutionUniversidade Estadual Paulista (UNESP)-
dc.description.affiliationUniversidade Federal de São Paulo Post-graduation Program of Faculdade, Campo Limpo Paulista, São Paulo-
dc.description.affiliationUniversidade Presbiteriana Mackenzie Faculdade de Computação e Informática, São Paulo-
dc.description.affiliationUniversidade Estadual Paulista - UNESP Faculdade de Ciências, Bauru, São Paulo-
dc.description.affiliationUnespUniversidade Estadual Paulista - UNESP Faculdade de Ciências, Bauru, São Paulo-
dc.identifier.doi10.1109/ICSMC.2012.6378249-
dc.rights.accessRightsAcesso restrito-
dc.relation.ispartofConference Proceedings - IEEE International Conference on Systems, Man and Cybernetics-
dc.identifier.scopus2-s2.0-84872395693-
Appears in Collections:Artigos, TCCs, Teses e Dissertações da Unesp

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