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http://acervodigital.unesp.br/handle/11449/73812
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DC Field | Value | Language |
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dc.contributor.author | Guimarães, Marcelo de Paiva | - |
dc.contributor.author | Martins, Valéria Farinazzo | - |
dc.contributor.author | Brega, José Remo Ferreira | - |
dc.date.accessioned | 2014-05-27T11:27:17Z | - |
dc.date.accessioned | 2016-10-25T18:40:01Z | - |
dc.date.available | 2014-05-27T11:27:17Z | - |
dc.date.available | 2016-10-25T18:40:01Z | - |
dc.date.issued | 2012-12-01 | - |
dc.identifier | http://dx.doi.org/10.1109/ICSMC.2012.6378249 | - |
dc.identifier.citation | Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics, p. 2985-2990. | - |
dc.identifier.issn | 1062-922X | - |
dc.identifier.uri | http://hdl.handle.net/11449/73812 | - |
dc.identifier.uri | http://acervodigital.unesp.br/handle/11449/73812 | - |
dc.description.abstract | Gesture-based applications have particularities, since users interact in a natural way, much as they interact in the non-digital world. Hence, new requirements are needed on the software design process. This paper shows a software development process model for these applications, including requirement specification, design, implementation, and testing procedures. The steps and activities of the proposed model were tested through a game case study, which is a puzzle game. The puzzle is completed when all pieces of a painting are correctly positioned by the drag and drop action of users hand gesture. It also shows the results obtained of applying a heuristic evaluation on this game. © 2012 IEEE. | en |
dc.format.extent | 2985-2990 | - |
dc.language.iso | eng | - |
dc.source | Scopus | - |
dc.subject | Gesture Interaction | - |
dc.subject | Human Computer Interaction | - |
dc.subject | Human Factors | - |
dc.subject | Software development | - |
dc.subject | Drag and drop | - |
dc.subject | Gesture interaction | - |
dc.subject | Gesture-based interface | - |
dc.subject | Hand gesture | - |
dc.subject | Heuristic evaluation | - |
dc.subject | Puzzle games | - |
dc.subject | Requirement specification | - |
dc.subject | Software design process | - |
dc.subject | Software development process | - |
dc.subject | Testing procedure | - |
dc.subject | Cybernetics | - |
dc.subject | Human computer interaction | - |
dc.subject | Human engineering | - |
dc.subject | User interfaces | - |
dc.subject | Software engineering | - |
dc.title | A software development process model for gesture-based interface | en |
dc.type | outro | - |
dc.contributor.institution | Universidade Federal de São Paulo (UNIFESP) | - |
dc.contributor.institution | Faculdade de Computação e Informática | - |
dc.contributor.institution | Universidade Estadual Paulista (UNESP) | - |
dc.description.affiliation | Universidade Federal de São Paulo Post-graduation Program of Faculdade, Campo Limpo Paulista, São Paulo | - |
dc.description.affiliation | Universidade Presbiteriana Mackenzie Faculdade de Computação e Informática, São Paulo | - |
dc.description.affiliation | Universidade Estadual Paulista - UNESP Faculdade de Ciências, Bauru, São Paulo | - |
dc.description.affiliationUnesp | Universidade Estadual Paulista - UNESP Faculdade de Ciências, Bauru, São Paulo | - |
dc.identifier.doi | 10.1109/ICSMC.2012.6378249 | - |
dc.rights.accessRights | Acesso restrito | - |
dc.relation.ispartof | Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics | - |
dc.identifier.scopus | 2-s2.0-84872395693 | - |
Appears in Collections: | Artigos, TCCs, Teses e Dissertações da Unesp |
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